Friday, October 7, 2011

What if there is no quest to be had?

[Originally posted at Ana Mardoll's Ramblings.]
[In response to this post by Will Wildman. Go and read it. It's worth it.]
[The basic idea is a setting where political campaigns are also epic quests and campaign staff doubles as adventuring parties.]

What happens if, come election year, there are no major quests to be done?


I'm suddenly imagining political campaigns trying to fake epic quests because it turned out that everything in the country was going well leaving no major wrongs for the candidates to right. Now they have no idea what to do. Before it was as simple as standing up to evil from beyond time stopping along the way to attend debates, give interviews and hold the occasional rally. Now all of the evils from beyond time are gone so ... what now? The entire campaign playbook assumes that this will all be structured around the larger quest.

Someone will no doubt suggest releasing evil in a can so it can be defeated again, but hopefully that person will be smacked and then ignored.


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