tag:blogger.com,1999:blog-3889388775673754833.post7469237567688535161..comments2024-02-24T03:34:18.060-05:00Comments on Stealing Commas: A totally non-scientific case study on player violence and morality in video games (Dishonored)chris the cynichttp://www.blogger.com/profile/06872875475212333027noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-3889388775673754833.post-24852156195927663422015-07-31T11:38:49.778-04:002015-07-31T11:38:49.778-04:00Oh, wow. Oh. Oh, wow, I got goosebumps.Oh, wow. Oh. Oh, wow, I got goosebumps.Kristycathttps://www.blogger.com/profile/13321532023627519016noreply@blogger.comtag:blogger.com,1999:blog-3889388775673754833.post-29273376700609363682015-07-31T04:53:43.354-04:002015-07-31T04:53:43.354-04:00Any conflict where a faction is calling itself &qu...Any conflict where a faction is calling itself "Loyalists" is a conflict not to get involved in. Well, even more than usual.<br /><br />Given the usual way of computer games, I'm surprised it's even <i>possible</i> to complete it non-lethally. Since the designers made that choice, it's vaguely surprising that they didn't go on to put in more rewards for that route (since clearly it'll be more challenging and thus appealing to the gamer with more skill).Firedrakenoreply@blogger.comtag:blogger.com,1999:blog-3889388775673754833.post-14682681771388780312015-07-30T22:49:45.415-04:002015-07-30T22:49:45.415-04:00That sounds like a great game experience.That sounds like a great game experience.Packbathttp://packbat.net/w/noreply@blogger.com