tag:blogger.com,1999:blog-3889388775673754833.post722175246505883828..comments2024-02-24T03:34:18.060-05:00Comments on Stealing Commas: Adding hypothetical options to Long Live the Queenchris the cynichttp://www.blogger.com/profile/06872875475212333027noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-3889388775673754833.post-55433849341607087332014-02-17T14:20:14.223-05:002014-02-17T14:20:14.223-05:00Going by Ana's play-through, many of the exist...Going by Ana's play-through, many of the existing options seem very blunt. Your first example could definitely do with <i>not</i> being a once-for-all decision — or if it's going to be, it should at least be flagged as such in the text! I know, sometimes you can't predict how other people will react to your actions, but there are quite a few in there where Elodie seemed to be exceeding her player-given brief.Firedrakenoreply@blogger.com